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GRUVSOCIETY / Creative discipline

Interactive & Game Arts

Let the audience change the work.

Game artist testing a colorful motion-controlled interactive world
One practice. Ten ways to collide.

Your place in the society

Your discipline is a beginning, not a boundary.

For game makers and interaction designers creating systems, stories and experiences people can enter.

What could happen here

01

Playable cultural stories

02

Interactive installations

03

Worldbuilding with writers and artists

Bring the work only you can make

Your difference belongs here.

Tell us what you make, what you want to explore, and which creative minds you hope to meet.

Next disciplineGraphic & Commercial Arts